I believe the Aircraft Carrier is rather a decorative part of the operation that took place. It has the effect of enchanting the image of CSAT establishment. The main focus was the CSAT Distribution Centre. 150m might not be much to you, but you have to plan it was 300m in runs, where 50% when for milestones.
Not really scripted, we were holding the HQ by the DMT when it was announced we won. We had control for most of the operation, we had people in deerstands and on the HQ, don't necessarily see how it is scripted.
I don't wanna hear that when we did bank 2 days ago, we started with 14 cops on and had to do transport phase with 21 cops. APC is just a zerg as CSAT in that case.
no one drops no mk-1's and no one gets access to zafs, so they are graverobbed. max people can get atm is a type-115, which by no means is bad, but no mk-1 whatsoever till Lt. or Viper #2.
I'd keep suppressors in for the matter of night gunfights, good luck shooting any decent firearm at night without suppressor, i went blind last time. I can agree to a certain extend for the scopes, but yet again people see it as a gameplay style and therefore should not restrict it to just CQC (even though I hate roaches).
I believe you weren't in CSAT long enough to see it portrayed in RP, at the beginning and at current times, we still assist rebels when needed and go against the police. We make contracts with rebels, therefore expanding our RP story further as outlined in the handbook.